Minecraft: Pi Edition Complete Entity List

This page lists every entity in MCPI, it's creature type (if it's not Entity), it's entity type id, how to spawn it, what it drops, and other notable features of the entity. Some entities don't have an entity type id, for these entities getEntityTypeId returns 0, which is why they are listed below with an entity type id of 0.

0: Particle
- Can't be interacted with
- Cannot die, but despawns automatically

0: Player
- Can be either the main player or a connected player
- Drops the contents of there inventory

0: TripodCamera
- Can be spawned by the camera item
- Doesn't drop anything
- Hitting it will start a timer, when the timer is up it will emit some smoke, save a picture, and despawns
- Can be attacked once, before becoming invulnerable

0: CameraEntity
- Spawned by the CommandServer for the "camera.mode.*" commands
- Invisible, invulnerable, and not accessible without using the API.

10: Chicken : Animal
- Have a a 1/8 chance of being spawned by a thrown egg.
- Have a 1/256 chance of four being spawned by a thrown egg.
- Drops raw chicken and feathers.
- Doesn't take fall damage.

11: Cow : Animal
- Drops leather and raw beef.

12: Pig : Animal
- Drops raw pork.

13: Sheep : Animal
- Drops wool.
- Can spawn in 16 diffrent colors, can be sheared and dyed, will grow wool back after eating grass.

32: Zombie : Monster
- Drops raw feathers.
- Burns in daylight.

33: Creeper : Monster
- Drops gunpowder.
- Explodes near player.

34: Skeleton : Monster
- Drops bones and arrows.
- Shoots arrows at player and burns in daylight.

35: Spider : Monster
- Drops string.
- Can climb walls.

36: PigZombie (also called "Zombie Pigman") : Monster
- Can be spawned by activing the nether reactor core.
- Drops gold and fethers.
- Burns in daylight.

64: ItemEntity
- Can be spawned by dropping an item or breaking a block.
- It's an item.

65: PrimedTnt
- Can be spawned by igniting TNT with flint and steel.
- Explodes.
- Doesn't die in the void.

66: FallingTile
- Can be spawned by placing sand or gravel over air.
- Falls until it hits the ground, then turns into a block, can be any block but only sand and gravel can normally be spawned.
- Doesn't die in the void.

80: Arrow
- Can be spawned by a player with a bow or a skeleton.
- Hurts whatever it hits then despawns.
- Can be critical or non-critical.

81: Snowball
- Can be spawned by throwing a snowball.
- Hurts whatever it hits then despawns.

82: ThrownEgg
- Can be spawned by throwing an egg.
- Hurts whatever it hits then despawns, chance of spawning up to 4 chickens.

83: Painting
- Can be spawned by placing a painting.
- Never moves, just looks pretty.

The creature base types are as follows (returned from getCreatureBaseType):

0: Entity
1: Monster
2: Animal
3: WaterAnimal